I am a 3D Envrionment Artist who is experienced in UE4, Unity, Maya, Zbrush, Substance Designer, Substance Painter, SpeedTree and Marvelous Designer.
Created high quality world assets for Playerunknown’s Battlegrounds based on concept.
Modeled and textured buildings for multiple maps.
Created tileable for use in the world.
Set dressed large and small locations across multiple maps.
Worked closely with level designers and the Art Director to ensure fun gameplay as well as cohesive visuals.
Developed the visual language for several large locations.
- Creating assets for Injustice 2 Mobile and Mortal Kombat X Mobile.
- Creating props from concept.
- Modelling characters for mobile.
- Recreating environments for mobile use.
- Optimizing assets for device.